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Scenario (artwork) : ウィキペディア英語版
Scenario (artwork)

''Scenario'' is an Artificial Intelligence (AI) computer graphic interactive installation, directed by the artist Dennis Del Favero, and developed in collaboration with scriptwriter Stephen Sewell, AI scientist Maurice Pagnucco working with computer scientists Anuraag Sridhar, Arcot Sowmya and Paul Compton. It is a 360-degree 3D cinematic work whose narrative is interactively produced by the audience and humanoid characters.〔Neil C.M. Brown, Timothy Barker and Dennis Del Favero. Performing Digital Aesthetics: The Framework for a Theory of the Formation of Interactive Narratives ''Leonardo'' 44(3)〕 The title is a Commedia dell'arte term (ʃeˈnarjo) referring to the way dramatic action is dependent on the way actors and audience interact. ()''Scenario'' was developed at the iCinema Centre for Interactive Cinema Research () at the University of New South Wales.
==Description==

''Scenario'' is inspired by the experimental television work of Samuel Beckett. It is set within a concealed labyrinth where five humanoid characters have been imprisoned. The characters take the audience through the labyrinth in an attempt to discover the possible ways they and the audience can resolve the mystery of their imprisonment and so effect an escape. Watching them are a series of shadowy humanoid sentinels who track these humanoids and the audience, physically trying to block their escape.
By rapidly interpreting and responding to audience behaviour by means of a sophisticated AI system, the humanoid sentinels work effortlessly to try and inhibit the audience at every turn. This two-fold dramatic action enables the work to create a narrative that evolves according to how the humanoids and the audience physically interact with each other.〔Dennis Del Favero and Timothy Barker. Scenario: Co-Evolution, Shared Autonomy and Mixed Reality. ''Proceedings of IEEE International Symposium on Mixed and Augmented Reality'', Seoul, 13–16 October 2010〕 This is effected by means of a vision system that tracks the audience's behaviour, linked to an AI system that allows the humanoids to independently interpret and respond to audience behaviour.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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